Dungeon level 1:
Note: End comments with an 'AT' sign

Legend:
X	- The x position of the room
Y	- The y position of the room
A	- W/or/n the room is active (bool)
T	- The texture used for the floor
B	- W/or/n the room is a boss room (bool)
M	- The monster level in this room

X  Y  A	 T  B  M
@
0  0  1	 0  0  1
0  1  1  1  0  2
0  2  1  0  0  3
0  3  1  1  0  1
0  4  0  0  0  2
1  0  1  1  0  3
1  1  0  0  0  1
1  2  1  1  0  2
1  3  0  0  0  3
1  4  1  1  0  1
2  0  1  0  0  2
2  1  1  1  0  3
2  2  1  0  0  1
2  3  1  1  0  2
2  4  1  0  0  3
3  0  0  1  0  1
3  1  0  0  0  2
3  2  1  1  0  3
3  3  0  0  0  1
3  4  0  1  0  2
4  0  1  0  1  3
4  1  1  1  0  2
4  2  1  0  0  3
4  3  1  1  0  1
4  4  0  0  0  2